欢迎来到中世纪巨型包! 这个包由大量的完全模块化的中世纪预制构件和创作组成,从城堡、城镇到一般环境,包括完整的道具、内部家具等!请阅读说明,以便错过其中的功能。

请阅读本描述中的所有说明,这样你就不会错过任何包含的功能!因为它们可能会回答一些问题。因为它们可能会回答你可能想到的一些问题。

***这是1.5版本,现在! 这次更新现在增加了337个新的模块化预制构件! 这次更新带来了另一个新的大量城堡和房屋的供应。这些房子与上一个不同,是我所说的 “基础地基”。这些基础地基是房屋的预制件,有不同的地板附件可供使用,使你能比以前更快地创建不同的房屋!


*1.2版。带来了205个更多的模块化预制构件,以及预制模块,让你开始使用这些作品。这次更新的特点是提供了新的模块化房屋,以及新的屋顶风格。此外,这次更新还带来了城堡废墟,为被摧毁的或旧的城堡结构提供了更多的模块创作

最初的版本是用Unity 5.6.0版本制作的,开始时有821个以上的模块化预制构件! *(新的总数=1,386个模块化预制件!)*无论你是否使用后期处理效果,这些模型在任何类型的场景中看起来都很棒。(经测试,并建议使用灯光–使用线性照明。)
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重要说明和特点:

– 这个包是一个完全独立的包,与我所有的其他包分开。这不是一个捆绑包,它有自己的新的和独立的模型!
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– 该软件包是为使用线性照明而制作的。请使用线性来获得最佳效果。
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– 这是一个完全模块化的套件,这意味着你可以将大多数部件拆开,并按你想要的方式重新排列!
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– 与我的其他包相比,我在这个包里做了一个更新的纹理风格。
1) 25%的材料使用一般的UV布局图集纹理,用于某些道具和作品的纹理。
2) 75%的材料是完整的可贴图纹理,这意味着你可以用你自己的无缝可贴图纹理混合匹配其中的许多材料。这些材料大多是模块化的东西–城堡、房屋、结构等,还有一些道具。
用不同的可贴瓷砖的材料进行实验,因为所有这些作品和材料都有很多可混合使用的地方。
如果你以房屋模块为例。
每面墙、木梁、屋顶和窗户都使用了一种可贴瓷砖的纹理。这使你可以拥有所有的石头或石膏墙,或像某些房子那样的中世纪石头底座。
也许你有一个木头纹理,和一个屋顶纹理,你想用它来代替我的纹理?
只要它们是无缝纹理,你就可以使用它们。这个套件是为完全定制的选项而制作的!
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– 房屋:

这些房屋和建筑都有完整的内部和/或外部结构,允许你根据需要在每个房屋内行走

每个 “窗墙 “都配备了自己的窗户百叶窗。默认情况下,这些都是不被选中的。如果你想显示窗户的百叶窗,只要抓住墙的预制件,并勾选激活其子组件,也就是百叶窗。这样,你就可以对作品的细节有更多的控制,而且它们已经被准确地预置在需要的位置上了。
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– 与住房一起

与我以前的套件相比,有人告诉我,比例可能不是一些人所期望的,我已经去做了这些预制板,有一个公平的比例,以适应任何类型的角色
以前的房屋作品是以4x4M的平均比例制作的。虽然这些房子看起来仍然很好,但有些室内设计在某些区域感觉太过宽敞和空旷。
这些新的模块化房屋作品是以3x3M的平均比例制作的,对于TPS和FPS的控制器来说,尺寸都很好!

这个软件包有很多更新,由于这只是第一个版本,我将继续根据需要增加更多的更新。
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构建和创建的主要功能目前都包含在这个软件包中。
– 城镇
– 城堡
– 村庄
– 市场
– 工艺站(铁匠、药剂师和炼金术士都包括在这个第一个版本中!)。
– 内部和外部设计
– 家具(已经包括了很好的各种家具道具,而且很快就会有更多的家具被添加进来!)。
– 一般景观(我已经添加了大约十几棵树,以及十几种植物和草。这些可以很容易地帮助你的场景进行很好的装扮!)

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这个包和它的预制板由中-高聚物模型组成。在较高的prefabs上包括必要的LODs。
这个包是为PC使用的,还没有在手机上测试过。在这个时候,我想说的是,它不是为移动设备 “制造 “的,但随着时间的推移,可能会成为可能
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这两个视频如下:
第一段视频是一个3分钟的电影预告片,包括主要的演示场景!
第二段视频的特点是用第一人称控制器(包括)对主要演示场景进行了7分钟的穿行。这段视频更多的是在房屋内行走,并向你展示所有的作品,以及场景周围的家具和其他预制构件。

当我继续工作在新的或旧的包,我不断地在我的Discord组发布第一手的新的更新。我们非常欢迎任何人来加入,提出问题,或者联系我,这是最简单的方法。

Welcome to the Medieval Mega Pack! This package consists of a large supply of fully Modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more!

Please read all notes in this description so you do not miss any of the features included! As they may answer some qUEstions that you may think of.

*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call “Base Foundations.” These base foundations are pre-bUIlts of houses, with different floor attachments to use, allowing you to create different houses much faster than before!

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**Now with 1,723 prefabs and growing!**
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*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of:
– Docks, and Encampment walls
– Stone Walls
– An entire new added set to the modular house creations… (located in the Housing Set 2 folder!)
– An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes!
– And tons of new props – barrels, crates, wells, cArts, signs, Weapons, training dummies, and more!
– Ive also upped many of the Textures qualities, and changed some primary materials to much more proper looks!

*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures!

The initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting – using Linear lighting.)
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Important notes and features:
– This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models!
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– Package has been made for use with Linear Lighting. Please use linear for best results.
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– This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look!
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– With this package, ive made a newer style of texturing, compared to my other packs:
1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures.
2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular – Castles, Housing, Structures, etc.. along with a bunch of props as well.
Experiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included!
If you take a house module for example:
Each wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have.
Maybe you have a wood texture, and a roof texture that you want to use instead of mine?
As long as they are seamless textures, than you can use them! This kit has been made for full customization options!
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– Housing:
These houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed!

Each “Window Wall” comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be!
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– Along with housing:
Compared to my previous kits, having been told that the scaling may have not been what some were expecting, I’ve gone and made these prefabs with a fair scaling to fit any type of Character.
Previous house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas.
These new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers!
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There are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed.
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The main features to build and create are included in this package at this time:
– Towns
– Castles
– Villages
– Marketplaces
– Crafting stations (Blacksmith, ApotheCARy, and Alchemists are included in this first release!)
– Interior and exterior designs
– Furniture (there are a nice assortment of furniture props already included, and more will be added soon!)
– General Landscapes (I’ve added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!)

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This package and its prefabs consist of medium – high poly models. With LODs included as needed on higher poly prefabs.
This package was made for use with PC and has not been tested for mObile. At this time, i will say that it is not “made” for mobile, but in time, may become possible!
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The two videos are as follows:
1st) video features a 3 min cinematic fly-through trailer to the main demo scene included!
2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene!

As i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest!

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