你想在游戏中添加逼真的冰纹理和冻结/解冻效果吗?那么“完美的冰”就是你所需要的。

在此软件包中,着色器是使用Freya Holmer aka Acegikmo的shader Forge(不一定下载)免费编辑器中的节点制作的,该编辑器允许您使用任何想要的平台编辑该着色器。

特征:

-彩色表面

-闪光

-折射率

-实时反射

-反射颜色

-菲涅耳角

-发光功率

-透明度

-冻结/除霜

支持的平台:

适用于Windows RT/Phone的Direct3D 9、11和12、Direct3D 11;OpenGL核心,ES 2.0&ES 3.0;iOS金属;Xbox One;游戏机4;PlayStation Vita;任天堂3DS;任天堂Wii U。为所有支持的平台编译着色器。

适用于Unity 2019.2.0及更高版本。

在Android 4.1及更高版本上成功使用。

演示场景和设置包含在软件包中。

Do you want to add realistic ice Textures and freezing/defrosting effects to your game, even if it’s intended for a wide range of platforms? Then “Perfect ice” is what you need.
In this package, the shader is made using nodes in the Shader Forge (not necessarily download) free editor by Freya Holmer aka Acegikmo, which allows you to edit this shader using whatever platform that you want.

Features:

– Color surface
– Shimmer
– Refractive power
– Real-time reflection
– Reflect color
– Fresnel angle
– Luminous power
– Transparency
– Freeze/Defrost

Supported platforms:

Direct3D 9, 11 & 12, Direct3D 11 for Windows RT/Phone; OpenGL Core, ES 2.0 & ES 3.0; iOS Metal; Xbox One; PlayStation 4; PlayStation Vita; Nintendo 3DS; Nintendo Wii U.
Shader compiled for all supported platform.
Works with Unity 2019.2.0 and higher.
Successfully used on Android 4.1 and higher.
Demo scene and settings are included in the package.

 

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